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Programming challenges : the programming contest training manual / Steven S. Skiena, Miguel A. Revilla

By: Contributor(s): Material type: TextTextSeries: Publication details: New York : Springer, c2003Description: xix, 359 p. : il. ; 24 cmISBN:
  • 0387001638
  • 9780387001630
Subject(s): LOC classification:
  • QA 76 .6 S6273
Contents:
Getting started -- Data structures -- Strings -- Sorting -- Arithmetic and algebra -- Combinatorics -- Number theory -- Backtracking -- Graph traversal -- Graph algorithms -- Dynamic programming -- Grids -- Geometry -- Computational geometry -- Appendix -- The ACM International Collegiate Programming Contest -- International Olympiad in Informatics -- Topcoder.com -- Go to graduate School -- Problem Credits
Summary: "The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contest, along with discussions of the theory and ideas necessary to attack them."--Pref.
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Holdings
Item type Current library Home library Collection Call number Copy number Status Notes Date due Barcode Item holds
Libros para consulta en sala Libros para consulta en sala Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac COLECCIÓN RESERVA QA 76 .6 S6273 (Browse shelf(Opens below)) 1 No para préstamo Ing. Telematica 025719
Libros Libros Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac Colección General QA 76 .6 S6273 (Browse shelf(Opens below)) 2 Available Ing. Telematica 025720
Libros Libros Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac Colección General QA 76 .6 S6273 (Browse shelf(Opens below)) 3 Available Ing. Telematica 025721
Libros Libros Biblioteca Antonio Enriquez Savignac Biblioteca Antonio Enriquez Savignac Colección General QA 76 .6 S6273 (Browse shelf(Opens below)) 4 Available Ing. Telematica 025722
Total holds: 0

Incluye referencias bibliográficas e índice

Getting started -- Data structures -- Strings -- Sorting -- Arithmetic and algebra -- Combinatorics -- Number theory -- Backtracking -- Graph traversal -- Graph algorithms -- Dynamic programming -- Grids -- Geometry -- Computational geometry -- Appendix -- The ACM International Collegiate Programming Contest -- International Olympiad in Informatics -- Topcoder.com -- Go to graduate School -- Problem Credits

"The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contest, along with discussions of the theory and ideas necessary to attack them."--Pref.

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